- Joined
- Mar 1, 2018
- Messages
- 41
I've been trying to use this system on a map and it's doing strange things that are a bit hard for me to debug:
I've added some functions in GUI to help - like say the name of the ability being saved and the level, when I load I get the right name and level most of the time, but the abilities are not added to my hero.
With items sometimes (if I save a big number of items, the items are saved, other times they are not)
Also, sometimes I save and get a code, then load and get less abilities or items, then save and get a diferent code... something like
load a code
save without changing anything - but the code now is diferent? for the same things!?
is the "saveload_maxvalue" the problem? wich value should it be for certain number of integers?
how to know the right value?
last time i checked, 3 out of 5 abilities were saved
the system link:
CodeGen 1.0.2
I've added some functions in GUI to help - like say the name of the ability being saved and the level, when I load I get the right name and level most of the time, but the abilities are not added to my hero.
With items sometimes (if I save a big number of items, the items are saved, other times they are not)
Also, sometimes I save and get a code, then load and get less abilities or items, then save and get a diferent code... something like
load a code
save without changing anything - but the code now is diferent? for the same things!?
is the "saveload_maxvalue" the problem? wich value should it be for certain number of integers?
how to know the right value?
last time i checked, 3 out of 5 abilities were saved
the system link:
CodeGen 1.0.2
Last edited: