- Joined
- Aug 2, 2006
- Messages
- 346
Is there any way to make models in Blender for Warcraft 3? What I've been doing is exporting the model from Blender into the md2 format, then opening that up with magos's model editor tool and saving it from there as a .mdx.
That works for incredibly simplistic models, but what about things with more than one material, things with bones, or models with animations? MD2 sucks...
Warblender seems to have been abandoned and doesn't work with the latest official release of blender (2.49b). No one's gotten it to work have they?
EDIT: HAVE THEY???
That works for incredibly simplistic models, but what about things with more than one material, things with bones, or models with animations? MD2 sucks...
Warblender seems to have been abandoned and doesn't work with the latest official release of blender (2.49b). No one's gotten it to work have they?
EDIT: HAVE THEY???
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