🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
Battle with mages using spells, buying items and potions, and now you can also buy spells! Player 1 can select the amount of kills needed for the teams to win. There are monsters at the bottom left corner which are helpfull for money gaining as well as leveling up.
The fight between darkness and light has started. Shall the world rest in peace or be doomed for centuries? You decide the future of the world.
Changes in V2.0b :
-Most of the bugges fixed(if not all)
-New terrain
-New spells
-And many other great improvements!
If you find any bugs, please email to [email protected] Crazy changes everywhere
Guys.. This update took me hell a lot of a time, and now you can see my creation! There is only one little problem however, it lacks spells.
VGsatomi: Approved. Frantic map when there is a lot of players present. Not much eye candy with the terrain. Could really use better team names then simply "up" and "down", however.
VGsatomi: Approved. Frantic map when there is a lot of players present. Not much eye candy with the terrain. Could really use better team names then simply "up" and "down", however.
The amount of maps with the words "Battle" and "Mages" is going up. I'd test this map if I could, but I'm on vacation, so forgive me if I seem hipocritical.
lol... By the way Im working on V1.6 at the moment, I might update it in about two days or so. Im making lots of changes to the triggers and there will be some new bits added...
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