🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
1. DESCRIPTION
- Your map description is very bad, use the BB code to improve the description. Add information about the gameplay, credits, screenshots, tips, videos & changelog.
VOTE: 0/5 2. TERRAIN
- The terrain is very bad and flat, the tiles are all the same on the islands try to blend them with more tilesets. I can see you have just added trees from the doodad category.
VOTE 1/5 3. GAMEPLAY
- About the gameplay, how the AI will transport the units to the other islands that is just impossible. The gameplay is not balanced at all.
VOTE 0/5 4. TRIGGERS
- Because you said that this is normal melee map, why did you add some triggers? That means this map is Altered Melee map.
VOTE: 1/5
Results
POINTS: 1.5/25
VOTE: 1
Vote for REJECTION ~ MAP REPORTED
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