//TESH.scrollpos=0
//TESH.alwaysfold=0
Name | Type | is_array | initial_value |
Data_Array | real | Yes | |
Degrees_Data | real | Yes | |
Text_Integer | integer | No | |
Tol_ability | abilcode | Yes | |
Tol_dummy_unit_type | unitcode | No | |
Tol_Point_array | location | Yes | |
Tol_Units | unit | Yes | |
Word_array | string | Yes | |
Word_Count | integer | No |
function Trig_VIS_Actions takes nothing returns nothing
call CreateFogModifierRadiusLocBJ( true, Player(0), FOG_OF_WAR_VISIBLE, GetRectCenter(GetPlayableMapRect()), 99999.00 )
call PanCameraToTimedLocForPlayer( Player(0), GetUnitLoc(gg_unit_Hblm_0064), 0 )
endfunction
//===========================================================================
function InitTrig_VIS takes nothing returns nothing
set gg_trg_VIS = CreateTrigger( )
call TriggerAddAction( gg_trg_VIS, function Trig_VIS_Actions )
endfunction