🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
Nice set of modern doodads. Good for sci-fi maps.
Works in-game. Approved!
It's alright to use a black terrain as a preview image, but next time please include another screenshot with a visible terrain in the description.
I can't really see a difference between the 180 vs 90 degrees version except for the rotation, something you can do anyways if you put a path-map on the destructible.
Here is usable pathmaps for straight glass walls. the one marked as "gate" is opened in the middle (with 2x1 path blocking at the sides), more coming soon(tm)
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