Name | Type | is_array | initial_value |
_localAIAngleToTarget | real | Yes | |
_localAIInRange | boolean | No | |
_localCSclosestUnit | unit | No | |
_localCSpickedlocation | location | No | |
_localCSshortestdistance | real | No | |
_localCSstartpoint | location | No | |
_localfrigate | unit | No | |
_localUnit | unit | No | |
_localUnit2 | unit | No | |
_localUnitDeath | unit | No | |
_localUnitgroup | group | No | |
AIExploreTarget | unit | Yes | |
AIFighters | unit | Yes | |
AITarget | unit | Yes | |
AstroidEffect | effect | Yes | |
AstroidTarget | unit | Yes | |
Charictor | unit | Yes | |
CharInVech | rect | Yes | |
CS1 | unit | No | |
CS2 | unit | No | |
CS2R | rect | No | |
CurrentUnit | unit | Yes | |
Down | boolean | Yes | |
InSpace | boolean | Yes | |
Leaderboard | leaderboard | Yes | |
LeaderboardHeading | real | Yes | |
PowerLasers | unit | Yes | |
Resources1 | real | No | |
Resources2 | real | No | |
SpecialEffect | effect | No | |
SpeedPercent | real | Yes | 1.00 |
StandardLasers | unit | Yes | |
StartLocation | rect | Yes | |
Turn | real | Yes | |
Up | boolean | Yes | |
Vechical | unit | Yes |