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Knightess in plate armor

This bundle is marked as pending. It has not been reviewed by a staff member yet.
A model for an rpg map, female knight in plate armor equipped with zweihander/scottish claymore-style sword with many handmade animations (except spell slam and spell, portrait talk).

Recommended:
Attack back anim 1.000 and hit on 0.600;
Attack speed - Slow;
Move speed - 200-250;
Run speed: >250;


All resourses belong to the authors:
1. Greatsword by RED;
2. Plate Armor Knight by Gluma;
3. Direfury's resourses: Wizards and Black Knight;
4. NarberalGammaUA - crusader helmet;
5. Liberator sword, Shield by Blood Raven;
6. Cute haircut from Cursed Royalty by tillinghast;


Update April 18th 2024:
NEW MODEL: New helmetless variation Iomedae (well, sort of) with my first ever made talk animation. Added Attack walk stand spin alternate anim;
RK_KNIGHTESS: Made previous new animations non-looping;

Upcoming update: Improvement of mesh for knightess with sword & shield;

Old Updates
UPDATE March 1st 2024:
New variation - Templar with big Shield by Blood Raven and edited helmet from Black Knight, with new animations of course!
Edit: Reanimated Stand 1,2 and improved stand cinematic, attack slam 1,2 now added better recover animation (previously she was swingint it like a light sabre)
UPDATE March 9th 2024:
Edit: Knightess in plate armor - attack 1-4, slam have animated cape now!
New variation - Knightess bastard.
UPDATE March 18th 2024:
New variation - Sword Sister, animations are made to look like Neverwinter Nights 1;
Liberator sword by Blood Raven was used for each hand.
UPDATE April 11th 2024:
Rogue Knightess sanity check and chainmail improvement - RK_Zweihander:
Remade Stand animations and Walk Alternate. Made upper body bulkier, less clipping for legs and sword.
Small update April 12th 2024:
Added roll, kick, changed walk alternate and death anim and sound (making original deaths for models)

Check out original Rogue Knightess Theme made by me!



Attack Slam reference
Contents

RK_Zweihander (Model)

Sword Sister (Model)

WOTR Iomedae (Model)

Female Knightess Bastard (Model)

Female Rogue Templar (Model)

Knightess in plate armor (Model)

Red Cross (Model)

Level 19
Joined
Mar 16, 2018
Messages
214
HEMA : 4/10
Swag : 10/10
Badonkers : plate/10
Waifu material : yes/10
Death by : Snu/Snu
And what does that means? Im basic in english slang
very cool, wish more people would make effort to animate their stuff
I want to put liveliness in animation too, like you do
I definitely see the femininity. It's one of those interior beauty types.
Then you noticed it? Under the mask
Honestly I applaud your restraint in making this a female knight with no obvious feminine qualities.

Also, a seriously impressive number of custom animations, man. Something about those Attacks is bugging me (too fast/jerky?), but you've really done a lot of work. Love that Walk cycle.
As they said "in rpg less armor on female body - provides more protection". I did double attack animations like Zealot from sc2 does but its Warcraft 3 and with high attack speed she definitely looks jerky, i suggest low speed but high damage like plate armor did in in Pillars of eternity.
Edit: If i wanted to create male variant i would put gorgeous Blademaster classic anims, that sword is really heavy for woman
yeah thats what i noticed too. Stand ready should not have attack animation
I wanted model to have parry/evade animations since Im bad in creating trigger i can imagine she protecc her from attacks
 
And what does that means? Im basic in english slang
☼ HEMA : 4/10
► "It is certain that, as far as my amateur-ish experience in Historical European Martial Arts is concerned, this character displays a very mediocre handling of swordswomanship which can be utterly ridiculous per moments (i.e. spinning). However I can admit few details which might be accidentally good & well within my expectations"

☼ Swag : 10/10
► "Despite the obvious faults in the combat design, this character proves a very fair amount of coolness, classiness, awesomeness, with a hint of puerile street thug genuine admiration"

☼ Badonkers : plate/10
► "I show, with humor and reference to another recent model called Mystic trickster, that her upper female mammal adult attributes are greatly hinted under the heavy plates providing protection, imagination and most importantly a very alluring appeal to historically passionate people as myself"

☼ Waifu material : yes/10
► "Following the preceding statements, if this character was real & within my presence it would be euphemistic to marry her gorgeous figure on the spot - assuming that my celibate person still hold any remaining of such christian culture. In any case, romantic relationship about this purely fictional knightess was immediately brought upon my very distracted & desperate mind"

☼ Death by : Snu/Snu
► "As a motherly-muscle-figure enthusiast like myself, I would gladly sacrifice the uniform bone structure of my pelvis under this fortress of flesh during long and numerous repeated fantasied intercourse with her suspectedly amazonian body ; all of this in a comical reference to Matt Groening's show Futurama."
 

Nyctaeus

Hosted Project: W3E
Level 18
Joined
Oct 16, 2021
Messages
180
Interesting approach to the eyes. Solid, detailed geometry work of reasonable topo density. I know it's mostly assembled from materials of other people, but it's still very solid assembly work with a lot of input from yourself. Why invent a wheel anew.

And the animations, man! Blyatiful! Definitely a spotlight of this one.
 
Level 19
Joined
Mar 16, 2018
Messages
214
Interesting approach to the eyes. Solid, detailed geometry work of reasonable topo density. I know it's mostly assembled from materials of other people, but it's still very solid assembly work with a lot of input from yourself. Why invent a wheel anew.

And the animations, man! Blyatiful! Definitely a spotlight of this one.
Thanks man!
Amazing! Could you add Team Glow in Portrait though?
Yes, later
 
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