*Spell Name: Mega Impale Shock v1.0 = Initial Upload.
*Spell Author/Creator: by jakeZinc.
*Spell Version: v1.0 = * Initial Released.
*Spell Purpose: Uses KB3D System v1.4.2 ( Highly Recommended )
Useful from reducing outnumbered armies and it is high range that can chase some enemies
Can knockback the targeted area and releasing impales in random angle per mini second.
*Spell Idea: None.
*Spell Requested: None.
*Spell Features v1.0 = * Multi- Unit Instanceabilty ( MUI Spell )
* Lagless
* Leakles
How to Import/Install:
=Preparing for import=
Go to:
File
Preferences
General
Check the box labelled ''Automatically create unknown variables while pasting trigger data''
=Speeding up import of object data-
Go to:
Window
make sure the 'brush list' is unchecked.
You can swap between my map and your map.
=Main importing=
Difficuly in Importing:
"Easy" = 1 to 3 Copy - Paste Required
"Medium" = 4 to 6 Copy - Paste Required
"Hard" = 7 above, Copy - Paste Required
Spell Importing Difficulty: 'Hard'
In order of importing: Copy --> Paste to your Map.
Object Data (OE) - Spell - Impale Shock - Ability
Object Data (OE) - Spell - Impale Shock - DummyStunAbility
Object Data (OE) - Spell - Impale Shock - DummyImpaleAbility
Object Data (OE) - Unit - Impale Shock - Dummy Unit
Trigger Data (TE) - Folder - IS - Impale Shock
Trigger Data (TE) - Folder - KnockBack 3D
Import/Export Files:
You must import the dummy model by Vexorian in Import Manager ( F12 )
* Notes:
Note #1: Make sure to Configure the " IS Configuration " trigger in the IS_Ability and IS_DummyUnit.
Note #2: IF your map has already KnockBack 3D System then dont copy the KnockBack 3D System.
Note #3: If the impact model effect didnt show up in the spell then make sure that you copy the "IS Dummy" in your
map and make sure you import the Dummy Model by Vexorian.
Note #4: Report to the Author If you found a bug or tell the author if the spell is not working.
Note #5: The spell will work if you follow the notes and the Main Importing Instructions.
Note #6: Enjoy
=Modification=
All Modifications should be done in the Configuration Trigger, each configuration is explained and elaborated.
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Pls Give credits if you use this spell in your map.
Credits: Vexorian ( Dummy.mdl )
Credits: Jad ( KB3D System v1.4.2 )
Sincerely,
jakeZinc