• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Female Dark Templar

This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
Hello, it's me and I want to show you vaguely similar cosplay of dark templar from starcraft 2. Soon will be featuring alternate male version - dual scythe.

Big thanks to the original authors!
Weapon: Soul harvester scythe by Blood Raven;
Base model: Flaming raven by UgoUgo (contacted via Instagram).

UPDATE 14.03.24:
-Added male version
Previews
Contents

Dark Templar Male (Model)

Female Dark Templar (Model)

Reviews
Em!
Em!
Shared Issues. -Fix sanity issues. You can test your model without uploading it in the Utility tab, Model Checker. -The footprint for the right foot has the same pivot points and visibility as the left, appearing on top of one another. -Site rules...

Em!

Em!

Model Reviewer
Level 25
Joined
Jan 9, 2004
Messages
652
Shared Issues.
-Fix sanity issues. You can test your model without uploading it in the Utility tab, Model Checker.
-The footprint for the right foot has the same pivot points and visibility as the left, appearing on top of one another.
-Site rules demand a collision sphere.
-Missing in-game screenshot
-Noticeable shading issues in-game, untick unshaded on relevant materials such as the facemask.
-The health bar appears way overhead. Fix extensions.
-Object node, blood Large has a Z over 50. Blood floats over the body in-game.

Dark Templar Male
-Noticeable clipping issues during death animation centered around the left and right arm/weapon.
-Stand Channel animation unnaturally drags the model back to the center when it transitions toward the end of the animation.
-The portrait backdrop needs to be centered with the head.

Dark Templar Female
-Noticeable clipping issues during Death, Spell Throw, Stand 2, 3, and Stand-Ready animation centered around the weapon. The large weapon tends to clip into the ground.
-The right arm clips into the right leg when Stand 2 is transitioning towards the end of the animation.
-The right arm clips into the right leg near the beginning of the Stand 2 animation.
-Blood spurts away from the model and appears from the ground during Death animation.
-Portrait is not centered on the head.
 
Top